Ubisoft is celebrating Assassin’s Creed’s 10th anniversary this year. After releasing video game titles that have been either in fact wobbly or just monotonous to play, Ubisoft have opted for a cleverly wise decision of taking the Assassin’s Creed franchise from the 2016 schedule, and instead refining and improving the video game to bring the immersive game play experience to the series back on-board. And after playing a quite bit of Assassin’s Creed: Origins, the game developer and publisher have definitely made some smart moves in the right track, at least from what we’ve been able to tell from our hands-on experience.
The development team of the forthcoming Assassin’s Creed Origins has just put out a brand new immersive video experience showing off the title game title itself. In the video clip – a five minute Q & A with associate narrative director Matthew Zagurak – the Ubisoft talked over a variety of things in the title, most certainly the storyline and narrative on the Assassin’s Creed Origins game.
A number of hands-on reports from EGX 2017 have claimed that there is a new climbing system that “felt” as though you could climb in anywhere, but it’s pretty coherent that these climbing animations are still fusions of what has gone prior. Ubisoft have been working hard referring to satellite mapping and imagery to detail the Origins’ version of Egypt.
The Assassin’s Creed Origins demo was definitely as fresh for the video game series, in all honesty, and the environment is simply wonderful. There is an issue with the PC version of the Assassin’s Creed Origins and under the impression we could witness up to 60 frames per second, but instead we were plagued by what was below 30fps frame rate, persistently. And that issue on the PC version of the video game titles ruins the gameplay and visual accuracy. The main issue here, on the computer version, truly is on par with early titles of the series — the Assassin’s Creed: Unity — a game infamous for poor performance on the released week. However, the gameplay we experience on the PlayStation 4 and Xbox One X version of the franchise had no such issues as opposed from what we seen on PC version.